Walking into the eleven19 office is like entering a very organized child’s bedroom. Action figures guard the space with vigilance. The sound of classic vinyl harvested from estate sales and grimy shops fill every corner of the office. You can’t help but feel that something great is happening here.
Donovan Beery gets around. Just Google search him, I dare you. I was lucky to get the chance to work with Donovan at eleven19. I asked about a million questions and may have even drove him into madness (see image above). His knowledge and talent comes from his experience as a designer, teacher, and interviewer.
It is only fitting that I interview Donovan for Illustrate Omaha, especially since his birthday is today… Enjoy!
Through the years with AIGA and 36 point you have met many different designers; Who do you feel had the most impact on the way you design?
I never realized when I signed on to be on the AIGA Nebraska Board, or when I told Nate Voss and Tom Nemitz that I would stop by to record a podcast with them, what a change I was making. Or that those events would last for as long as they have (seven years on the AIGA Nebraska board, and currently just months away from six years of podcasting). In both instances, I have been fortunate to meet and speak with a lot of great designers and learn from them.
As for who had the most impact? From a short interview, meeting Robert Brunner changed my outlook on how to look at and start a new project. But, overall, I think you’re always influenced the most by the people you work with during the first years when you’re still trying to figure things out, so other than the teachers I had, it would be Robb Cardwell, who I worked with on a daily basis for over two and a half years at Union Pacific Railroad.
What do you enjoy most and least about your career?
At the end of the day, I get paid to be creative and to create things for other businesses. I can’t think of anything better than that in a career. I also have the opportunities to do pro bono work and projects for myself as time allows (hence the whole 36Point.com site and The Reflex Blue Show podcast I run with Nate Voss). It’s a shame there is paperwork, invoicing, bidding out projects, and running a business involved, but that’s the price you pay if you want to work for yourself.
How has the design industry changed since you started, and where do you see it heading in the next 10 years?
The biggest change has been that when I started, the web was picking up, and some people were designing for it, but it was very common for agencies to just say, “we don’t do web” and still be ok. Do any agencies do zero web work today? I see even more movement to interactive and web related designs, simply because you can reach more people, especially with smart phones taking over at the rate they are.
I also entered the field at the beginning of the “dot com” era, and have since seen two recessions (one it seems we’re still getting out of), effect businesses. In the long term, I’m not sure of the effects, but in the short-term they are never fun.
What trends do you think have hurt the design industry over the years?
I’m not sure it’s really a “trend”, as it’s been around a long time, but technology has made it easier for it to become what businesses consider an option, and that is spec work. Doing design with no client interaction, and with no guarantee of being paid is not a good business model, and hurts the professional as a whole. If you want to do free work, go pro-bono for a client, just make sure you still get to work with them.
If you could give a student one piece of advice, what would it be?
Spend more time then is required for your design projects. Design education isn’t about getting projects done, it’s about learning, and pushing your creativity. If you don’t love design or illustration, or art enough to spend more time than your classmates on the work, it may not be the profession for you.

Location: Omaha, NE

As an illustrator, I enjoy finding products that work great and don’t fizzle out. I have used just about every possible type of pen, marker, and paper that I could get my hands on. Each illustrator requires different tools to get the job done. I prefer a pen with a consistent flow, thick cover, and no bleed. I also need a pen that won’t mix with 







